{"id":2247,"date":"2017-04-04T18:31:40","date_gmt":"2017-04-04T16:31:40","guid":{"rendered":"http:\/\/www.wannabe-studios.com\/2017\/04\/la-nascita-di-astralis\/"},"modified":"2017-04-05T14:36:47","modified_gmt":"2017-04-05T12:36:47","slug":"the-conception-of-astralis","status":"publish","type":"post","link":"https:\/\/www.wannabe-studios.com\/en\/2017\/04\/the-conception-of-astralis\/","title":{"rendered":"The conception of Astralis"},"content":{"rendered":"[vc_row type=&#8221;in_container&#8221; full_screen_row_position=&#8221;middle&#8221; scene_position=&#8221;center&#8221; text_color=&#8221;dark&#8221; text_align=&#8221;left&#8221; overlay_strength=&#8221;0.3&#8243;][vc_column column_padding=&#8221;no-extra-padding&#8221; column_padding_position=&#8221;all&#8221; background_color_opacity=&#8221;1&#8243; background_hover_color_opacity=&#8221;1&#8243; column_shadow=&#8221;none&#8221; width=&#8221;1\/1&#8243; tablet_text_alignment=&#8221;default&#8221; phone_text_alignment=&#8221;default&#8221; column_border_width=&#8221;none&#8221; column_border_style=&#8221;solid&#8221;][vc_column_text]My name is <strong>Marco Cavicchioli<\/strong> and it&#8217;s with great pleasure that I announce <a href=\"http:\/\/www.wannabe-studios.com\/en\/portfolio\/astralis-forgotten-fighters\/\" target=\"_blank\">Astralis &#8211; Forgotten Fighters<\/a>, a videogame of which I am the Game Designer. I would like to tell you the story of its conception, if you have some time to spare.<\/p>\n<p>In the last few years I&#8217;ve been appreciating a lot <a href=\"https:\/\/en.wikipedia.org\/wiki\/Multiplayer_online_battle_arena\" target=\"_blank\">MOBAs<\/a> gameplay experience. With a bit of presumption, during a hot summer, I thought of giving birth to a tabletop game that could use the same fun components of MOBAs, elevated to a strategic level.<\/p>\n<p>I liked the idea a lot and I managed to get a working prototype in a couple of days. It took a couple of months of work to get it in a polished state. I then concentrated on testing, asking all kind of people, even if most were gamers like me, to give feedback on all aspect of the game.<\/p>\n<p>All the good feedback on gameplay, convinced me that I actually had a really good idea. I started searching for resources to bring this project to life, not only in the tabletop environment, but also in the videogame world. I always had the dream of making a videogame since I played <a href=\"https:\/\/en.wikipedia.org\/wiki\/Dune_(video_game)\" target=\"_blank\">Dune<\/a>. My studying career took a very different path (I&#8217;m a bachelor in History, specialized in Medieval Times), so it was by pure chance, or maybe it was destiny, that I met Marco Piccinini, an computer engineer and longtime project manager. This made it possible to get to the next step.[\/vc_column_text][\/vc_column][\/vc_row][vc_row type=&#8221;in_container&#8221; full_screen_row_position=&#8221;middle&#8221; bg_color=&#8221;#ffca0d&#8221; scene_position=&#8221;center&#8221; text_color=&#8221;dark&#8221; text_align=&#8221;left&#8221; top_padding=&#8221;40&#8243; bottom_padding=&#8221;0&#8243; overlay_strength=&#8221;0.3&#8243;][vc_column centered_text=&#8221;true&#8221; column_padding=&#8221;no-extra-padding&#8221; column_padding_position=&#8221;all&#8221; background_color_opacity=&#8221;1&#8243; background_hover_color_opacity=&#8221;1&#8243; column_shadow=&#8221;none&#8221; width=&#8221;1\/1&#8243; tablet_text_alignment=&#8221;default&#8221; phone_text_alignment=&#8221;default&#8221; column_border_width=&#8221;none&#8221; column_border_style=&#8221;solid&#8221;][vc_column_text]\n<h4 style=\"text-align: center;\">High Concept<\/h4>\n[\/vc_column_text][divider line_type=&#8221;Small Line&#8221; line_thickness=&#8221;2&#8243; divider_color=&#8221;accent-color&#8221; animate=&#8221;yes&#8221; custom_height=&#8221;50&#8243; custom_line_width=&#8221;80&#8243;][testimonial_slider style=&#8221;minimal&#8221; star_rating_color=&#8221;accent-color&#8221; disable_height_animation=&#8221;true&#8221;][testimonial star_rating=&#8221;none&#8221; title=&#8221;Testimonial&#8221; id=&#8221;1479736102-1-64&#8243; tab_id=&#8221;1479736344463-8&#8243; quote=&#8221;Into the darkest reaches of a galaxy dived by war for energy control, courageous space warriors, called Forgotten Fighters, fight each other for space supremacy.&#8221;] Click the edit button to add your testimonial. [\/testimonial][\/testimonial_slider][nectar_btn size=&#8221;large&#8221; button_style=&#8221;see-through&#8221; button_color_2=&#8221;Accent-Color&#8221; icon_family=&#8221;none&#8221; url=&#8221;http:\/\/www.wannabe-studios.com\/en\/portfolio\/astralis-forgotten-fighters\/&#8221; text=&#8221;Go to Astralis page&#8221; margin_bottom=&#8221;40&#8243;][\/vc_column][\/vc_row][vc_row type=&#8221;in_container&#8221; full_screen_row_position=&#8221;middle&#8221; scene_position=&#8221;center&#8221; text_color=&#8221;dark&#8221; text_align=&#8221;left&#8221; overlay_strength=&#8221;0.3&#8243;][vc_column column_padding=&#8221;no-extra-padding&#8221; column_padding_position=&#8221;all&#8221; background_color_opacity=&#8221;1&#8243; background_hover_color_opacity=&#8221;1&#8243; column_shadow=&#8221;none&#8221; width=&#8221;1\/1&#8243; tablet_text_alignment=&#8221;default&#8221; phone_text_alignment=&#8221;default&#8221; column_border_width=&#8221;none&#8221; column_border_style=&#8221;solid&#8221;][vc_column_text]<strong>Marco Piccinini<\/strong> is the founder of Wannabe-Studios, entertainment division of <a href=\"https:\/\/www.j3tech.it\/en\/\" target=\"_blank\">J3Tech<\/a>, a studio based in Modena specialized in innovative projects (web applications, Apps, AR\/VR, video games, creative installations). After some initial talk to get acquainted, we decided that Astralis could be transposed into a digital format. Marco proposed to build the prototype of the game using his experience in the field, thankfully without asking for a bill.<\/p>\n<p>Even if we were making a prototype, I wanted to make it right, to build a solid foundation for the project. I needed still two figures to complete the core of the team: a writer, possibly multilingual, and a competent artist. Getting a programmer out of sheer luck was already much, so I began worrying that finding the other two would be hard.<\/p>\n<p>I remembered having played a tabletop role playing game some years before with a guy that had a passion for everything Sci-Fi, <strong>Riccardo Piccinini<\/strong> (No, he is not a relative with Marco), that impressed me with the stories he created. He jumped on board the project as soon as I talked him about it. Second stroke of luck. And the third was right behind the corner. He knew an artist that also had a passion for Sci-Fi, <strong>Fabio Carretti<\/strong>.<\/p>\n<p>I don\u2019t know if it&#8217;s just blind luck or there is something more, but Astralis seems off to a good start. And after some months of work, I can tell that it wasn&#8217;t just the beginning that went well.[\/vc_column_text][\/vc_column][\/vc_row]\n","protected":false},"excerpt":{"rendered":"<p>[vc_row type=&#8221;in_container&#8221; full_screen_row_position=&#8221;middle&#8221; scene_position=&#8221;center&#8221; text_color=&#8221;dark&#8221; text_align=&#8221;left&#8221; overlay_strength=&#8221;0.3&#8243;][vc_column column_padding=&#8221;no-extra-padding&#8221; column_padding_position=&#8221;all&#8221; background_color_opacity=&#8221;1&#8243; background_hover_color_opacity=&#8221;1&#8243; column_shadow=&#8221;none&#8221; width=&#8221;1\/1&#8243; tablet_text_alignment=&#8221;default&#8221; phone_text_alignment=&#8221;default&#8221; column_border_width=&#8221;none&#8221; column_border_style=&#8221;solid&#8221;][vc_column_text]My name is Marco Cavicchioli and it&#8217;s with great pleasure that I announce Astralis &#8211; Forgotten Fighters, a videogame of which I am the Game Designer. I would like to tell you the story of its conception, if you have some time to spare&#8230;.<\/p>\n","protected":false},"author":2,"featured_media":2236,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[48],"tags":[],"class_list":{"0":"post-2247","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-articles"},"_links":{"self":[{"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/posts\/2247","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/comments?post=2247"}],"version-history":[{"count":0,"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/posts\/2247\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/media\/2236"}],"wp:attachment":[{"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/media?parent=2247"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/categories?post=2247"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wannabe-studios.com\/en\/wp-json\/wp\/v2\/tags?post=2247"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}