Brush Chronicles: High Concept

“You are Brush, painting world hero. The evil Woodenpiece is kidnapping the most famous painters of every era for his criminal intent. Only you can catch him!”

The

Idea

Brush Chronicles is the project that starts our adventure as Game Developers. Born in one of our very first creative brainstorming, it’s the first step of Wannabe-Studios into the video game world.

Educational

Game

From the beginning we thought Brush Chronicles could be educational more than simply fun to play, so we planned to transpose a selection of 2D paintings into a three-dimensional world.

The

Target

We have chosen the painting world as video gaming niche to realize this demo project focusing primarily to history students, but also to every single art enthusiast.

The persistence of memory (Salvador Dalì)

Factory at Horta de Ebro (Pablo Picasso)

Team: Arts and Works

Marco Piccinini

Producer / PR

Francesco Botti

Concept Artist

Stefano Restuccia

3D Artist

Loris Casagrandi

Game Designer / Level Designer

Team: Code and Gears

Marco Masselli

Developer

Andrea Girgenti

Developer

Riccardo Corradini

Developer

Featured on

TGM Online (Indiezone October 2013)